# $FreeBSD$ .include MK_SSP= no MAN= PROG= loader.ps3 NEWVERSWHAT= "Playstation 3 loader" ${MACHINE_ARCH} INSTALLFLAGS= -b # Architecture-specific loader code SRCS= start.S conf.c metadata.c vers.c main.c devicename.c ppc64_elf_freebsd.c SRCS+= lv1call.S ps3cons.c font.h ps3mmu.c ps3net.c ps3repo.c \ ps3stor.c ps3disk.c ps3cdrom.c SRCS+= ucmpdi2.c LOADER_UFS_SUPPORT?= yes LOADER_CD9660_SUPPORT?= yes LOADER_EXT2FS_SUPPORT?= yes LOADER_NET_SUPPORT?= yes LOADER_NFS_SUPPORT?= yes LOADER_TFTP_SUPPORT?= no LOADER_GZIP_SUPPORT?= yes LOADER_FDT_SUPPORT?= no LOADER_BZIP2_SUPPORT?= no .if ${LOADER_FDT_SUPPORT} == "yes" CFLAGS+= -I${FDTSRC} CFLAGS+= -DLOADER_FDT_SUPPORT LIBFDT= ${BOOTOBJ}/fdt/libfdt.a .endif CFLAGS+= -mcpu=powerpc64 # Always add MI sources .include "${BOOTSRC}/loader.mk" .PATH: ${SYSDIR}/libkern CFLAGS+= -I${SYSDIR} CFLAGS+= -I. CLEANFILES+= loader.help CFLAGS+= -Wall -ffreestanding -msoft-float -DAIM # load address. set in linker script RELOC?= 0x0 CFLAGS+= -DRELOC=${RELOC} LDFLAGS= -nostdlib -static -T ${.CURDIR}/ldscript.powerpc DPADD= ${LIBFICL} ${LIBOFW} ${LIBSA} LDADD= ${LIBFICL} ${LIBOFW} ${LIBSA} SC_DFLT_FONT=cp437 font.h: uudecode < /usr/share/syscons/fonts/${SC_DFLT_FONT}-8x16.fnt && file2c 'u_char dflt_font_16[16*256] = {' '};' < ${SC_DFLT_FONT}-8x16 > font.h && uudecode < /usr/share/syscons/fonts/${SC_DFLT_FONT}-8x14.fnt && file2c 'u_char dflt_font_14[14*256] = {' '};' < ${SC_DFLT_FONT}-8x14 >> font.h && uudecode < /usr/share/syscons/fonts/${SC_DFLT_FONT}-8x8.fnt && file2c 'u_char dflt_font_8[8*256] = {' '};' < ${SC_DFLT_FONT}-8x8 >> font.h loader.help: help.common help.ps3 ${FDTSRC}/help.fdt cat ${.ALLSRC} | \ awk -f ${LDRSRC}/merge_help.awk > ${.TARGET} .PATH: ${BOOTSRC}/forth .include "${BOOTSRC}/forth/Makefile.inc" FILES+= loader.rc menu.rc .include