/*------------------------------------------------------------------ * octeon_fau.c Fetch & Add Block * *------------------------------------------------------------------ */ #include #include #include #include "octeon_fau.h" /* * oct_fau_init * * How do we initialize FAU unit. I don't even think we can reset it. */ void octeon_fau_init (void) { } /* * oct_fau_enable * * Let the Fetch/Add unit roll */ void octeon_fau_enable (void) { } /* * oct_fau_disable * * disable fau * * Don't know if we can even do that. */ void octeon_fau_disable (void) { }